

Junior Technical Artist
Location
Remote
Level
Junior
Department
Design
Type
Full - Time
Salary
Job Description
Posted on:
May 18, 2022
We are looking for a talented and experienced Junior Technical Artist who has versatile skills in different disciplines, primarily Unreal Engine, animation/technical animation, visual effects, and source control.
Responsibilities
- Work closely with the art team and technical art team to maintain a consistent and continually improving aesthetic across all 3D assets in the game on a budget
- Work in Unreal Engine 4 for project organization, asset management, optimization and blueprinting and scripting in general
- Maintain and help other team members in 3D artwork workflows, using Unreal, Maya, Photoshop and Git SCM.
- Manage and enhance the player experience using animation and FX in Unreal Engine 4
- Work on 3D asset optimization tasks to achieve the highest quality visuals with minimal impact on lower-spec systems
Job Requirements
- Understanding of creating high quality, performance assets on a budget
- Strong technical knowledge, preferably with scripting or coding experience
- Experience with Unreal Engine, including asset creation, management and optimization
- Understanding of how game animation works and animations workflows in general
- A decent level of scripting and preferably coding experience in Game Engine
- Proficient enough on Git SCM to help, coach and manage other team members
- Proactive, team player mindset with excellent communication skills and hands-on mentality