Illuvium

Senior Lighting Artist

Job Description

Posted on: 
February 1, 2022

We are looking for a talented and experienced Senior Lighting Artist who is ready to work on the cutting edge of lighting and game graphics technology. We let our creativity go wild and combine that with technical skill, layering lighting and top quality 3D modelling to help bring beautiful worlds to life. This position requires a high level of artistry and mastery of tools to achieve the best lighting results in an open-world game. You will be responsible for creating and maintaining 3D assets that strengthen the production value of our in-game, video and cinematic content.

Responsibilities

  • Creating dramatic and compelling lighting
  • Using light to establish depth and layering in a scene
  • Using light to enhance environmental storytelling
  • Deconstructing lighting and textures in a physically based renderer to establish appropriate color correct values
  • Keeping artistic style consistent with the defined visual style for the game
  • Collaborating and communicating constructively with Designers, Engineers and Technical Artists
  • Ensuring that all lighting deliverables are completed fully and in line with the production schedule

Job Requirements

  • Excellent knowledge of lighting tools and pipelines - Excellent knowledge of direct and indirect light, luminance, color theory, and composition
  • Solid knowledge of the technical and performance limitations of real-time lighting
  • Self-driven to complete assigned tasks in a timely manner while maintaining a high level of quality
  • The ability to easily cooperate with others
  • Fluent in English
  • At least 5+ years of experience in the role of Lighting / Environment Artist on AAA games or the CGI industry

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