Illuvium

Technical Lead ( Illuvium Zero )

Job Description

Posted on: 
March 29, 2022

Lead the development and technical delivery of the Illuvium Zero mobile game. This role encompasses both technical and production elements: the The ideal candidate would be someone who can guide the technical development of the game , which would include: coding work in C# (Unity), providing design oversight, teaching best practices and approaches to more junior team members, and assisting with maintenance of project management artefacts (task, timelines and estimates). Take this chance to leave a major stamp on an exciting, first of its kind, crypto game.

Responsibilities

Develop high quality Unity code in C#

  • Manage the technical aspects of the project to ensure on time delivery of a high-quality product
  • Lead a small team of ~5 developers
  • Work with game designers to develop game features and produce technical specifications
  • Implement gameplay features according to the the game design documents and technical specifications
  • Mentor developers to ensure standards and develop their skills
  • Help Maintain project management artefacts such as stories, estimates, and timelines
  • Work with art director and the art team to ensure alignment of art timeline and project deliverables, as well as the technical aspects of the art pipeline

Job Requirements

  • At least 5 years, and preferably 10 years, experience in the games industry
  • Must have shipped multiple titles as a programmer with at least one of them in either a AAA or large Indie studio
  • Expert level C# knowledge in the context of Unity development
  • Able to anticipate long-term issues and problems, but also build for the present
  • 2+ years experience managing a small team (5)
  • Be passionate about games

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